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Corraidhin Farsaidh
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556
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Posted - 2014.06.12 13:42:00 -
[1] - Quote
Ved Riru wrote: Time to do these calculations: 2 hours of my life.
Indeed, it was wasted. The skill system is imperfect but it is fair. No pilot in any way needs to learn every skill to full level to be effective. There is a reason this thread gets locked every time it comes up and that's because the system works as is. I'm sorry you wasted two hours
Don't let that put you off proposing ideas but read the regular sticky threads first to save the incoming inferno that such ideasas this will bring... |

Corraidhin Farsaidh
Hello-There
560
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Posted - 2014.06.12 20:25:00 -
[2] - Quote
Phaade wrote: The vets who DO NOT believe that new players have a MASSIVE disadvantage feel this way because it has been so long since they trained their characters. When you start trying to fly with a friend of yours who just started playing the game, you begin to realize just how handicapped new players are.
I'm an 8 month old char and have never once felt unfairly disadvantaged by the skill system (or learning implants as that will be no doubt dragged in at some point).
People have been playing longer and have more SP than me. I don't care though as that is their character not mine. Unless I make a mistake I do not need to engage them. When I choose to engage them it will be in an ishtar or similar at all 4's and 5's for skills. Guess what? those skills took less of the 8 months than the mining and science skills I have. It absolutely does *not* take that long to be effective, and not that long to become a real threat.
Hands up who thinks a vet in a thorax or similar is likely to try to go 1v1 against an 6 month old char in a sentry ishtar? It's about the ship you fly and how you fly it, which includes picking your fights and measuring your chances based upon your fit and the friends you may or may not have with you. |

Corraidhin Farsaidh
Hello-There
563
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Posted - 2014.06.13 11:08:00 -
[3] - Quote
Point to note, there will be a time in any characters development where they will have all base skills at V and their favoured ship at all V's. I betting this would take less than a year unless you want to fly a cap/super/titan at all V's.
A new player will *allways* be able to catch up to a bittervet in SP terms as the SP used in a cruiser 1v1 for instance is only a specific subset. Given that the bittervet may have been here since day 1 of Eve and the newb can effectively 'catch them up' in a given hull within 1 year or so (except for bigger hulls which in my view is fair enough) I'd say the skill system works pretty damn well.
on a side note I just lost a cheap thorax in losec to an older player. Do I think this is unfair? Nope, they only caught me as I made a mistake from being distracted (note to self, don't fly losec when the gf is working from home, she has many ways to be distracting :D). Had I jumped out at the correct point they wouldn't have had the chance to catch me. This wasn't due to them having more SP or a better ship (tengu in a combat anom, I had no chance!). They dictated the engagement in a manner that I could not win. Even by getting under his missiles I lost as the rats were pounding me from range.
He won because he used his player experience and profited from my inexperience. That's player skills not SP. His extra SP would have made no difference had I bugged out 3 seconds earlier.
There is always only a limited amount of 'ahead' in SP terms for any given hull. if you want to really **** off the bittervets train up all V's for an interceptor over the first few months and go flashing by their gatecamps in null...You'll lose the odd ship to particularly vigilant camps but you'll severely wind up many more... |

Corraidhin Farsaidh
Hello-There
563
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Posted - 2014.06.13 11:16:00 -
[4] - Quote
Gizznitt Malikite wrote:Why do you NEED the t2, perfect fit ship before you take it out for a spin? Can you not use meta 4 modules? Can you not attempt an activity before you are perfectly skilled for it? One of the major strengths of EvE is you don't need max skills to play.
It really sounds like your primary dislike is that it takes a significant amount of time to train skills to level 5. You seem to ignore the point that you don't need skills at level 5 to play. And you seem unwilling to use the character bazaar because you don't like the "baggage" that comes with older characters. Is this really the best case you can offer for dramatically changing the skill system?
Agreed entirely on this. The thorax I had was one just lay around so I cobbled a fit together out of looted junk and took it into losec. I was killing rally points and yards with it and I have very few skills at V (drones mainly, going to be fun when I buy a gila...). I had a lot of fun visiting losec in the thorax. I will be going back in another no doubt, probably with a better fit as I'll actually think about it. In no way was I disadvantaged other than taking longer to kill the rats and there are many ways I can speed that up.
I went for fun not perfect and in doing so had a lot of it even to the point of being blown up. I also got my pod out so had I been flying with +5 learning implants it wouldn't have mattered.
Perfect is over-rated folks, just have fun from the start *whilst* the level V's are training in whichever area of space and whichever career you choose. Stop being hung up on SP and you'll enjoy Eve so much more... |

Corraidhin Farsaidh
Hello-There
564
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Posted - 2014.06.13 11:36:00 -
[5] - Quote
Kaeda Maxwell wrote:Ved Riru wrote: Then I donGÇÖt like that I have to wait for days or weeks to get some skills. It is too long. And if I have spent the remaps available for a year, then getting some skills takes even longer. Life goes on. I donGÇÖt have an infinite amount of days that I can spend waiting to be able to equip some tier two modules or squeeze a little bit more out of power grid or CPU enhancing skills so that I can fit ships properly the way Battleclinic tells me to.
For the record most actually competitive players in this game avoid Battleclinic fits like the plague, they're notoriously atrocious.
I haven't actually liked one yet and I'm a PvP noob...Even the ones for PvE don't do it for me, and they are the most straightforward
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Corraidhin Farsaidh
Hello-There
565
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Posted - 2014.06.13 13:36:00 -
[6] - Quote
Fer'isam K'ahn wrote:One thing I noticed in Eve is when you are looking for a new ship type, no matter the skills or the ISK requirements, once you committed and got the skills trained, the money to afford it has appeared somehow. Or in case you focus on the money side and accumulate wealth, as soon as you did you will noticed that the skills somehow are ready too. If it doesn't for you, then you are clearly doing something wrong.  It is well balanced this way, which keeps most people from flying what they should not - This is towards you, you young PLEX buyers. 
Exactly this, if you are out using the skills you have in some way then you simply don't notice the training time passing for the other skills, and generate isk/fun whilst doing so... |
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